9: A distinctive vision, but a familiar story

9: A distinctive vision, but a familiar story
Elijah Wood is the voice of #9 in Shane Acker’s epic adventure fantasy 9.

Shane Acker’s 9, a nearly feature-length (79 minutes) version of his experimental short film, is truly a wonder to behold. Set in a seemingly alternate reality — in which World War II is combined with elements of H.G. Wells’ War of the Worlds with a touch of The Terminator thrown in for good measure — the film is  a visual knockout. With its post-apocalyptic vision of the world, in which ragamuffin creatures go toe-to-toe with machines that have achieved consciousness, it’s a kaleidoscope run amok. Scenes of cities in ruins, belching ominous factories, raging dinosaur machines and the movie’s heroes, odd little constructs of burlap, metal and binoculars will have animation buffs on the edge of their seats and will likely suck in the regular viewer as well.

However, while the pictures are engaging, if not pretty, the story has a slapped-together, borrowed feel to it that prevents the film from succeeding completely. Acker’s script borrows from history as well as pop culture while straining to achieve a Lord of the Rings type epic feel. It falls short simply because the ideas are neither distinctive nor original, giving the story a “been-there-done-that” feel even though the animation is cutting-edge stuff.

9 (voice by Elijah Wood) is brought to life and finds a world that has been left to waste. However, he soon finds others much like himself, among them 2 (Martin Landau), an inquisitive creature that is soon taken away by a roving mechanical monster while trying to help his new friend. Soon, 9 is taken in by the timid 5 (John C. Reilly), who introduces him to 1 (Christopher Plummer), the leader of these ragged survivors who advises his followers to lay low until the fighting is over and the monsters have gone away. However, 9 and 5 ignore this advice and set out into the “emptiness” in an effort to rescue 2. It winds up being a journey of mixed results as they also meet up with 7 (Jennifer Connelly), a ninja warrior who kicks ass when the others can’t and the mute twins 3 and 4, who have spent their life cataloging things and recording history.

9 inadvertently activates “the Machine,” the ultimate construct who built other machines that were used to conquer man. Of course, our heroes set out to destroy this robot and along the way the story’s predictable nature exposes itself and it all becomes a bit plodding, despite the film’s short running time.

While the film’s narrative borrows from many sources, its dark color palette brings to mind this year’s Coraline, a far better foray into animated alternate realities. There was a bit of edge and humor to that film’s tone that made it simultaneously funny and dreadful, which bolstered its distinctive visuals. Also, the fact that it was in 3-D seemed to inspire director Henry Selleck to integrate that process into the story without distracting from it. I’m not sure if Acker could have pulled off the same feat, but as my mind wandered away from 9’s story, I couldn’t help but wonder if it might have been more engaging had it employed the 3-D approach as well. As it is, the film sports a unique aesthetic that’s ultimately undercut by its derivative narrative.

Contact Chuck Koplinski at [email protected].

Chuck Koplinski

Writing for Illinois Times since 1998, Chuck Koplinski is a member of the Critic's Choice Association, the Chicago Film Critics Association and a contributor to Rotten Tomatoes. He appears on WCIA-TV twice a week to review current releases and, no matter what anyone says, thinks Tom Cruise's version of The Mummy...

Illinois Times has provided readers with independent journalism for almost 50 years, from news and politics to arts and culture.

Your support will help cover the costs of editorial content published each week. Without local news organizations, we would be less informed about the issues that affect our community..

Click here to show your support for community journalism.

Got something to say?

Send a letter to the editor and we'll publish your feedback in print!

Comments (0)
Add a Comment